- anisotropic filtering
- Программирование анизотропная фильтрация Режим фильтрации последовательных текстур при множественном отображении, обеспечивающий компенсацию анизотропии.
English-Russian dictionary of computer abbreviations and terms. 2014.
English-Russian dictionary of computer abbreviations and terms. 2014.
Anisotropic filtering — In 3D computer graphics, anisotropic filtering (abbreviated AF) is a method of enhancing the image quality of textures on surfaces that are at oblique viewing angles with respect to the camera where the projection of the texture (not the polygon… … Wikipedia
Anisotropic filtering — Anisotropes Filtern (meist mit AF abgekürzt) bezeichnet eine Methode der Texturfilterung, speziell für Texturen in verzerrter Darstellung; beispielsweise Flächen in 3D Szenen, die in einem flachen Winkel betrachtet werden. Laien bezeichnen dies… … Deutsch Wikipedia
Texture filtering — In computer graphics, texture filtering is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). In short, it blends the texture pixels together by breaking them up… … Wikipedia
Trilinear filtering — is an extension of the bilinear texture filtering method, which also performs linear interpolation between mipmaps.Bilinear filtering has several weaknesses that make it an unattractive choice in many cases: using it on a full detail texture when … Wikipedia
Bilinear filtering — is a texture filtering method used to smooth textures when displayed larger or smaller than they actually are.Most of the time, when drawing a textured shape on the screen, the texture is not displayed exactly as it is stored, without any… … Wikipedia
Radeon R200 — ATIGPU name = Radeon 8500 9250 Series codename = Chaplin created = Late 2001 entry = 9200SE midrange = 9000, 9200, 9250, 8500LE/9100 highend = 8500 d3dversion = 8.1, Shader Model 1.4AMD chipsets Table name=Radeon R200 based chipsets CPU= Pentium… … Wikipedia
Mipmap — In 3D computer graphics texture filtering, MIP maps (also mipmaps) are pre calculated, optimized collections of images that accompany a main texture, intended to increase rendering speed and reduce aliasing artifacts. They are widely used in 3D… … Wikipedia
Radeon R300 — ATIGPU name = Radeon 9500 X600 Series codename = Khan created = 2002 entry = Radeon 9550, X300 midrange = Radeon 9500, 9600, X550, X600 highend = Radeon 9700, 9800 d3dversion = 9.0, Shader Model 2.0The Radeon R300 (introduced August 2002) is the… … Wikipedia
Anisotropy — (pronounced with stress on the third syllable, IPAEng|ˌænaɪˈsɒtrəpi) is the property of being directionally dependent, as opposed to isotropy, which means homogeneity in all directions. It can be defined as a difference in a physical property… … Wikipedia
List of Sega arcade system boards — The following is a list of arcade system boards released by Sega. Contents 1 Sega G80 1.1 G80 Specifications 2 Sega System 1 2.1 System 1 Specifications … Wikipedia
AMD Fusion — Codename(s) Fusion Desna Ontario Zacate Llano Hondo (cancelled) Wichita (cancelled) Krishna (cancelled) Trinity Weatherford Richland IGP Wrestler WinterPark BeaverCreek ATI/Radeon Driver related BTC[1] [2] … Wikipedia